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CONFIG_LVGL_BUFFER_ALLOC_DYNAMIC¶
Dynamic
Type: bool
Help¶
Rendering buffers are dynamically allocated based on the actual display parameters
Direct dependencies¶
<choice: Rendering Buffer Allocation>
(Includes any dependencies from ifs and menus.)
Kconfig definition¶
At lib/gui/lvgl/Kconfig.memory:97
Included via Kconfig:8 → Kconfig.zephyr:33 → lib/Kconfig:14 → lib/gui/Kconfig:4 → lib/gui/lvgl/Kconfig:25
Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation
config LVGL_BUFFER_ALLOC_DYNAMIC
bool "Dynamic"
depends on <choice: Rendering Buffer Allocation>
help
Rendering buffers are dynamically allocated based on the actual
display parameters
(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)