:orphan: .. title:: LVGL_BUFFER_ALLOC_STATIC .. option:: CONFIG_LVGL_BUFFER_ALLOC_STATIC *Static* Type: ``bool`` Help ==== Rendering buffers are statically allocated based on the following configuration parameters: * Horizontal screen resolution * Vertical screen resolution * Rendering buffer size * Bytes per pixel Direct dependencies =================== \ :ref:` ` *(Includes any dependencies from ifs and menus.)* Kconfig definition ================== .. highlight:: kconfig At ``lib/gui/lvgl/Kconfig.memory:87`` Included via ``Kconfig:8`` → ``Kconfig.zephyr:33`` → ``lib/Kconfig:14`` → ``lib/gui/Kconfig:4`` → ``lib/gui/lvgl/Kconfig:25`` Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation .. parsed-literal:: config LVGL_BUFFER_ALLOC_STATIC bool "Static" depends on \ :ref:` ` help Rendering buffers are statically allocated based on the following configuration parameters: * Horizontal screen resolution * Vertical screen resolution * Rendering buffer size * Bytes per pixel *(The 'depends on' condition includes propagated dependencies from ifs and menus.)*