:orphan: .. title:: LVGL_USE_ASSERT_OBJ .. option:: CONFIG_LVGL_USE_ASSERT_OBJ *Enable object assertion* Type: ``bool`` Help ==== Enable object assertion Check if an object is not a NULL pointer, has the correct type and does exists. (Quite Slow) If this option is disabled and NULL pointer checking is enabled, the NULL pointer check is executed instead. Direct dependencies =================== \ :option:`LVGL_USE_DEBUG ` && \ :option:`LVGL ` *(Includes any dependencies from ifs and menus.)* Default ======= - y if \ :option:`TEST ` Kconfig definition ================== .. highlight:: kconfig At ``lib/gui/lvgl/Kconfig.debug:53`` Included via ``Kconfig:8`` → ``Kconfig.zephyr:33`` → ``lib/Kconfig:14`` → ``lib/gui/Kconfig:4`` → ``lib/gui/lvgl/Kconfig:29`` Menu path: (Top) → Additional libraries → LittlevGL GUI library → Debug settings → Enable debug support .. parsed-literal:: config LVGL_USE_ASSERT_OBJ bool "Enable object assertion" default y if \ :option:`TEST ` depends on \ :option:`LVGL_USE_DEBUG ` && \ :option:`LVGL ` help Enable object assertion Check if an object is not a NULL pointer, has the correct type and does exists. (Quite Slow) If this option is disabled and NULL pointer checking is enabled, the NULL pointer check is executed instead. *(The 'depends on' condition includes propagated dependencies from ifs and menus.)*