CONFIG_LVGL_BUFFER_ALLOC_STATIC
Static
Type: bool
Help
Rendering buffers are statically allocated based on the following
configuration parameters:
* Horizontal screen resolution
* Vertical screen resolution
* Rendering buffer size
* Bytes per pixel
Direct dependencies
<choice: Rendering Buffer Allocation>
(Includes any dependencies from ifs and menus.)
Kconfig definition
At <Library>/gui/lvgl/Kconfig.memory:87
Included via Kconfig:8 → Kconfig.zephyr:43 → <Library>/Kconfig:8 → <Library>/gui/Kconfig:4 → <Library>/gui/lvgl/Kconfig:25
Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation
config LVGL_BUFFER_ALLOC_STATIC
bool "Static"
depends on <choice>
help
Rendering buffers are statically allocated based on the following
configuration parameters:
* Horizontal screen resolution
* Vertical screen resolution
* Rendering buffer size
* Bytes per pixel
(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)