CONFIG_LVGL_BUFFER_ALLOC_DYNAMIC¶
Dynamic
Type: bool
Help¶
Rendering buffers are dynamically allocated based on the actual
display parameters
Direct dependencies¶
<choice: Rendering Buffer Allocation>
(Includes any dependencies from ifs and menus.)
Kconfig definition¶
At <Zephyr Library>/gui/lvgl/Kconfig.memory:97
Included via Kconfig:8 → Kconfig.zephyr:43 → <Zephyr Library>/Kconfig:8 → <Zephyr Library>/gui/Kconfig:4 → <Zephyr Library>/gui/lvgl/Kconfig:25
Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation
config LVGL_BUFFER_ALLOC_DYNAMIC
    bool "Dynamic"
    depends on <choice>
    help
      Rendering buffers are dynamically allocated based on the actual
      display parameters
(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)