CONFIG_LVGL_BUFFER_ALLOC_STATIC¶
Static
Type: bool
Help¶
Rendering buffers are statically allocated based on the following
configuration parameters:
* Horizontal screen resolution
* Vertical screen resolution
* Rendering buffer size
* Bytes per pixel
Direct dependencies¶
<choice: Rendering Buffer Allocation>
(Includes any dependencies from ifs and menus.)
Kconfig definition¶
At <Zephyr Library>/gui/lvgl/Kconfig.memory:87
Included via Kconfig:8 → Kconfig.zephyr:43 → <Zephyr Library>/Kconfig:8 → <Zephyr Library>/gui/Kconfig:4 → <Zephyr Library>/gui/lvgl/Kconfig:25
Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation
config LVGL_BUFFER_ALLOC_STATIC
    bool "Static"
    depends on <choice>
    help
      Rendering buffers are statically allocated based on the following
      configuration parameters:
      * Horizontal screen resolution
      * Vertical screen resolution
      * Rendering buffer size
      * Bytes per pixel
(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)