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Zephyr Project API 4.0.0
A Scalable Open Source RTOS
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Bluetooth Gaming Audio Profile (GMAP) More...
Data Structures | |
| struct | bt_gmap_feat |
| Broadcast Game Receiver Feature bitfield. More... | |
| struct | bt_gmap_cb |
| Hearing Access Service Client callback structure. More... | |
Enumerations | |
| enum | bt_gmap_role { BT_GMAP_ROLE_UGG = BIT(0) , BT_GMAP_ROLE_UGT = BIT(1) , BT_GMAP_ROLE_BGS = BIT(2) , BT_GMAP_ROLE_BGR = BIT(3) } |
| Gaming Role bitfield. More... | |
| enum | bt_gmap_ugg_feat { BT_GMAP_UGG_FEAT_MULTIPLEX = BIT(0) , BT_GMAP_UGG_FEAT_96KBPS_SOURCE = BIT(1) , BT_GMAP_UGG_FEAT_MULTISINK = BIT(2) } |
| Unicast Game Gateway Feature bitfield. More... | |
| enum | bt_gmap_ugt_feat { BT_GMAP_UGT_FEAT_SOURCE = BIT(0) , BT_GMAP_UGT_FEAT_80KBPS_SOURCE = BIT(1) , BT_GMAP_UGT_FEAT_SINK = BIT(2) , BT_GMAP_UGT_FEAT_64KBPS_SINK = BIT(3) , BT_GMAP_UGT_FEAT_MULTIPLEX = BIT(4) , BT_GMAP_UGT_FEAT_MULTISINK = BIT(5) , BT_GMAP_UGT_FEAT_MULTISOURCE = BIT(6) } |
| Unicast Game Terminal Feature bitfield. More... | |
| enum | bt_gmap_bgs_feat { BT_GMAP_BGS_FEAT_96KBPS = BIT(0) } |
| Broadcast Game Sender Feature bitfield. More... | |
| enum | bt_gmap_bgr_feat { BT_GMAP_BGR_FEAT_MULTISINK = BIT(0) , BT_GMAP_BGR_FEAT_MULTIPLEX = BIT(1) } |
| Broadcast Game Receiver Feature bitfield. More... | |
Functions | |
| int | bt_gmap_cb_register (const struct bt_gmap_cb *cb) |
| Registers the callbacks used by the Gaming Audio Profile. | |
| int | bt_gmap_discover (struct bt_conn *conn) |
| Discover Gaming Service on a remote device. | |
| int | bt_gmap_register (enum bt_gmap_role role, struct bt_gmap_feat features) |
| Adds GMAS instance to database and sets the received Gaming Audio Profile role(s). | |
| int | bt_gmap_set_role (enum bt_gmap_role role, struct bt_gmap_feat features) |
| Set one or multiple Gaming Audio Profile roles and features dynamically. | |
Bluetooth Gaming Audio Profile (GMAP)
| enum bt_gmap_bgr_feat |
#include <include/zephyr/bluetooth/audio/gmap.h>
Broadcast Game Receiver Feature bitfield.
| enum bt_gmap_bgs_feat |
#include <include/zephyr/bluetooth/audio/gmap.h>
Broadcast Game Sender Feature bitfield.
| Enumerator | |
|---|---|
| BT_GMAP_BGS_FEAT_96KBPS | 96 kbps support |
| enum bt_gmap_role |
#include <include/zephyr/bluetooth/audio/gmap.h>
Gaming Role bitfield.
| enum bt_gmap_ugg_feat |
#include <include/zephyr/bluetooth/audio/gmap.h>
Unicast Game Gateway Feature bitfield.
| enum bt_gmap_ugt_feat |
#include <include/zephyr/bluetooth/audio/gmap.h>
Unicast Game Terminal Feature bitfield.
| int bt_gmap_cb_register | ( | const struct bt_gmap_cb * | cb | ) |
#include <include/zephyr/bluetooth/audio/gmap.h>
Registers the callbacks used by the Gaming Audio Profile.
| cb | The callback structure. |
| -EINVAL | if cb is NULL |
| -EALREADY | if callbacks have already be registered |
| 0 | on success |
| int bt_gmap_discover | ( | struct bt_conn * | conn | ) |
#include <include/zephyr/bluetooth/audio/gmap.h>
Discover Gaming Service on a remote device.
Procedure to find a Gaming Service on a server identified by conn. The bt_gmap_cb::discover callback is called when the discovery procedure completes of fails. On discovery success the callback contains information about the remote device.
| conn | Bluetooth connection object. |
| -EINVAL | if conn is NULL |
| -EBUSY | if discovery is already in progress for conn |
| -ENOEXEC | if discovery failed to initiate |
| 0 | on success |
| int bt_gmap_register | ( | enum bt_gmap_role | role, |
| struct bt_gmap_feat | features | ||
| ) |
#include <include/zephyr/bluetooth/audio/gmap.h>
Adds GMAS instance to database and sets the received Gaming Audio Profile role(s).
| role | Gaming Audio Profile role(s) of the device (one or multiple). |
| features | Features of the roles. If a role is not in the role parameter, then the feature value for that role is simply ignored. |
| -EINVAL | on invalid arguments |
| -ENOEXEC | on service register failure |
| 0 | on success |
| int bt_gmap_set_role | ( | enum bt_gmap_role | role, |
| struct bt_gmap_feat | features | ||
| ) |
#include <include/zephyr/bluetooth/audio/gmap.h>
Set one or multiple Gaming Audio Profile roles and features dynamically.
Previously registered value will be overwritten. If there is a role change, this will trigger a Gaming Audio Service (GMAS) service change. If there is only a feature change, no service change will happen.
| role | Gaming Audio Profile role(s). |
| features | Features of the roles. If a role is not in the role parameter, then the feature value for that role is simply ignored. |
| -ENOEXEC | if the service has not yet been registered |
| -EINVAL | on invalid arguments |
| -EALREADY | if the role and features are the same as existing ones |
| -ENOENT | on service unregister failure |
| -ECANCELED | on service re-register failure |
| 0 | on success |