|
Zephyr Project API 4.0.0
A Scalable Open Source RTOS
|
State Machine Framework API. More...
Data Structures | |
| struct | smf_state |
| General state that can be used in multiple state machines. More... | |
| struct | smf_ctx |
| Defines the current context of the state machine. More... | |
Macros | |
| #define | SMF_CREATE_STATE(_entry, _run, _exit, _parent, _initial) |
| Macro to create a hierarchical state with initial transitions. | |
| #define | SMF_CTX(o) ((struct smf_ctx *)o) |
| Macro to cast user defined object to state machine context. | |
Typedefs | |
| typedef void(* | state_execution) (void *obj) |
| Function pointer that implements a portion of a state. | |
Functions | |
| void | smf_set_initial (struct smf_ctx *ctx, const struct smf_state *init_state) |
| Initializes the state machine and sets its initial state. | |
| void | smf_set_state (struct smf_ctx *ctx, const struct smf_state *new_state) |
| Changes a state machines state. | |
| void | smf_set_terminate (struct smf_ctx *ctx, int32_t val) |
| Terminate a state machine. | |
| void | smf_set_handled (struct smf_ctx *ctx) |
| Tell the SMF to stop propagating the event to ancestors. | |
| int32_t | smf_run_state (struct smf_ctx *ctx) |
| Runs one iteration of a state machine (including any parent states) | |
State Machine Framework API.
| #define SMF_CREATE_STATE | ( | _entry, | |
| _run, | |||
| _exit, | |||
| _parent, | |||
| _initial | |||
| ) |
#include <include/zephyr/smf.h>
Macro to create a hierarchical state with initial transitions.
| _entry | State entry function or NULL |
| _run | State run function or NULL |
| _exit | State exit function or NULL |
| _parent | State parent object or NULL |
| _initial | State initial transition object or NULL |
| #define SMF_CTX | ( | o | ) | ((struct smf_ctx *)o) |
#include <include/zephyr/smf.h>
Macro to cast user defined object to state machine context.
| o | A pointer to the user defined object |
| typedef void(* state_execution) (void *obj) |
#include <include/zephyr/smf.h>
Function pointer that implements a portion of a state.
| obj | pointer user defined object |
#include <include/zephyr/smf.h>
Runs one iteration of a state machine (including any parent states)
| ctx | State machine context |
| void smf_set_handled | ( | struct smf_ctx * | ctx | ) |
#include <include/zephyr/smf.h>
Tell the SMF to stop propagating the event to ancestors.
This allows HSMs to implement 'programming by difference' where substates can handle events on their own or propagate up to a common handler.
| ctx | State machine context |
#include <include/zephyr/smf.h>
Initializes the state machine and sets its initial state.
| ctx | State machine context |
| init_state | Initial state the state machine starts in. |
#include <include/zephyr/smf.h>
Changes a state machines state.
This handles exiting the previous state and entering the target state. For HSMs the entry and exit actions of the Least Common Ancestor will not be run.
| ctx | State machine context |
| new_state | State to transition to (NULL is valid and exits all states) |
#include <include/zephyr/smf.h>
Terminate a state machine.
| ctx | State machine context |
| val | Non-Zero termination value that's returned by the smf_run_state function. |